DAZStudio - Tipps & Tricks
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3DL-Render shows wrong colors and lights
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Lightgeometry is visible in the scene
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Using 3DL-Fire in iray
Problem:
You have a scene with various fire props or billboards, but the fire does not throw light and does not shine. It's dark itself, too.
Solution:
- Convert the fire with the emission shader to Iray / Light. Press the control key and select the option where the graphic is NOT replaced.
- increase the luminance
- change the Lumninaz-Units from cd/m^2 to kcd/m^2. That gives more light.
Additional:
- Change "Thin Walled" to "on"
- Load the default iray shader onto the object, then add the color map into the 'Emissive' channel of the shader
- change the color of the emissive-channel from black to a fire-color.
Aut(h)or:
David Anderson, Trevor Hancock und Chris Locke
Source:
Facebook - DAZStudio Artists